codigo0/backend/node_modules/destroy/README.md
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

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# destroy
[![NPM version][npm-image]][npm-url]
[![Build Status][github-actions-ci-image]][github-actions-ci-url]
[![Test coverage][coveralls-image]][coveralls-url]
[![License][license-image]][license-url]
[![Downloads][downloads-image]][downloads-url]
Destroy a stream.
This module is meant to ensure a stream gets destroyed, handling different APIs
and Node.js bugs.
## API
```js
var destroy = require('destroy')
```
### destroy(stream [, suppress])
Destroy the given stream, and optionally suppress any future `error` events.
In most cases, this is identical to a simple `stream.destroy()` call. The rules
are as follows for a given stream:
1. If the `stream` is an instance of `ReadStream`, then call `stream.destroy()`
and add a listener to the `open` event to call `stream.close()` if it is
fired. This is for a Node.js bug that will leak a file descriptor if
`.destroy()` is called before `open`.
2. If the `stream` is an instance of a zlib stream, then call `stream.destroy()`
and close the underlying zlib handle if open, otherwise call `stream.close()`.
This is for consistency across Node.js versions and a Node.js bug that will
leak a native zlib handle.
3. If the `stream` is not an instance of `Stream`, then nothing happens.
4. If the `stream` has a `.destroy()` method, then call it.
The function returns the `stream` passed in as the argument.
## Example
```js
var destroy = require('destroy')
var fs = require('fs')
var stream = fs.createReadStream('package.json')
// ... and later
destroy(stream)
```
[npm-image]: https://img.shields.io/npm/v/destroy.svg?style=flat-square
[npm-url]: https://npmjs.org/package/destroy
[github-tag]: http://img.shields.io/github/tag/stream-utils/destroy.svg?style=flat-square
[github-url]: https://github.com/stream-utils/destroy/tags
[coveralls-image]: https://img.shields.io/coveralls/stream-utils/destroy.svg?style=flat-square
[coveralls-url]: https://coveralls.io/r/stream-utils/destroy?branch=master
[license-image]: http://img.shields.io/npm/l/destroy.svg?style=flat-square
[license-url]: LICENSE.md
[downloads-image]: http://img.shields.io/npm/dm/destroy.svg?style=flat-square
[downloads-url]: https://npmjs.org/package/destroy
[github-actions-ci-image]: https://img.shields.io/github/workflow/status/stream-utils/destroy/ci/master?label=ci&style=flat-square
[github-actions-ci-url]: https://github.com/stream-utils/destroy/actions/workflows/ci.yml