codigo0/node_modules/mdast-util-to-hast/lib/handlers/table.js
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

62 lines
1.3 KiB
JavaScript

/**
* @import {Table} from 'mdast'
* @import {Element} from 'hast'
* @import {State} from '../state.js'
*/
import {pointEnd, pointStart} from 'unist-util-position'
/**
* Turn an mdast `table` node into hast.
*
* @param {State} state
* Info passed around.
* @param {Table} node
* mdast node.
* @returns {Element}
* hast node.
*/
export function table(state, node) {
const rows = state.all(node)
const firstRow = rows.shift()
/** @type {Array<Element>} */
const tableContent = []
if (firstRow) {
/** @type {Element} */
const head = {
type: 'element',
tagName: 'thead',
properties: {},
children: state.wrap([firstRow], true)
}
state.patch(node.children[0], head)
tableContent.push(head)
}
if (rows.length > 0) {
/** @type {Element} */
const body = {
type: 'element',
tagName: 'tbody',
properties: {},
children: state.wrap(rows, true)
}
const start = pointStart(node.children[1])
const end = pointEnd(node.children[node.children.length - 1])
if (start && end) body.position = {start, end}
tableContent.push(body)
}
/** @type {Element} */
const result = {
type: 'element',
tagName: 'table',
properties: {},
children: state.wrap(tableContent, true)
}
state.patch(node, result)
return state.applyData(node, result)
}