codigo0/node_modules/ws/lib/limiter.js
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

56 lines
1 KiB
JavaScript

'use strict';
const kDone = Symbol('kDone');
const kRun = Symbol('kRun');
/**
* A very simple job queue with adjustable concurrency. Adapted from
* https://github.com/STRML/async-limiter
*/
class Limiter {
/**
* Creates a new `Limiter`.
*
* @param {Number} [concurrency=Infinity] The maximum number of jobs allowed
* to run concurrently
*/
constructor(concurrency) {
this[kDone] = () => {
this.pending--;
this[kRun]();
};
this.concurrency = concurrency || Infinity;
this.jobs = [];
this.pending = 0;
}
/**
* Adds a job to the queue.
*
* @param {Function} job The job to run
* @public
*/
add(job) {
this.jobs.push(job);
this[kRun]();
}
/**
* Removes a job from the queue and runs it if possible.
*
* @private
*/
[kRun]() {
if (this.pending === this.concurrency) return;
if (this.jobs.length) {
const job = this.jobs.shift();
this.pending++;
job(this[kDone]);
}
}
}
module.exports = Limiter;