codigo0/backend/node_modules/ioredis/built/cluster/ConnectionPool.d.ts
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

38 lines
1.1 KiB
TypeScript

/// <reference types="node" />
import { EventEmitter } from "events";
import { RedisOptions, NodeKey, NodeRole } from "./util";
import Redis from "../Redis";
export default class ConnectionPool extends EventEmitter {
private redisOptions;
private nodes;
private specifiedOptions;
constructor(redisOptions: any);
getNodes(role?: NodeRole): Redis[];
getInstanceByKey(key: NodeKey): Redis;
getSampleInstance(role: NodeRole): Redis;
/**
* Add a master node to the pool
* @param node
*/
addMasterNode(node: RedisOptions): boolean;
/**
* Creates a Redis connection instance from the node options
* @param node
* @param readOnly
*/
createRedisFromOptions(node: RedisOptions, readOnly: boolean): Redis;
/**
* Find or create a connection to the node
*/
findOrCreate(node: RedisOptions, readOnly?: boolean): Redis;
/**
* Reset the pool with a set of nodes.
* The old node will be removed.
*/
reset(nodes: RedisOptions[]): void;
/**
* Remove a node from the pool.
*/
private removeNode;
}