codigo0/node_modules/happy-dom/lib/nodes/svg-fe-convolve-matrix-element/SVGFEConvolveMatrixElement.d.ts
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

140 lines
3.8 KiB
TypeScript

import SVGElement from '../svg-element/SVGElement.js';
import * as PropertySymbol from '../../PropertySymbol.js';
import SVGAnimatedLength from '../../svg/SVGAnimatedLength.js';
import SVGAnimatedEnumeration from '../../svg/SVGAnimatedEnumeration.js';
import SVGAnimatedString from '../../svg/SVGAnimatedString.js';
import SVGAnimatedNumberList from '../../svg/SVGAnimatedNumberList.js';
import SVGAnimatedNumber from '../../svg/SVGAnimatedNumber.js';
import SVGAnimatedBoolean from '../../svg/SVGAnimatedBoolean.js';
import SVGAnimatedInteger from '../../svg/SVGAnimatedInteger.js';
/**
* SVGFEConvolveMatrixElement.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/SVGFEConvolveMatrixElement
*/
export default class SVGFEConvolveMatrixElement extends SVGElement {
static SVG_EDGEMODE_UNKNOWN: number;
static SVG_EDGEMODE_DUPLICATE: number;
static SVG_EDGEMODE_WRAP: number;
static SVG_EDGEMODE_NONE: number;
[PropertySymbol.bias]: SVGAnimatedNumber | null;
[PropertySymbol.divisor]: SVGAnimatedNumber | null;
[PropertySymbol.edgeMode]: SVGAnimatedEnumeration | null;
[PropertySymbol.height]: SVGAnimatedLength | null;
[PropertySymbol.in1]: SVGAnimatedString | null;
[PropertySymbol.kernelMatrix]: SVGAnimatedNumberList | null;
[PropertySymbol.kernelUnitLengthX]: SVGAnimatedNumber | null;
[PropertySymbol.kernelUnitLengthY]: SVGAnimatedNumber | null;
[PropertySymbol.orderX]: SVGAnimatedInteger | null;
[PropertySymbol.orderY]: SVGAnimatedInteger | null;
[PropertySymbol.preserveAlpha]: SVGAnimatedBoolean | null;
[PropertySymbol.result]: SVGAnimatedString | null;
[PropertySymbol.targetX]: SVGAnimatedInteger | null;
[PropertySymbol.targetY]: SVGAnimatedInteger | null;
[PropertySymbol.width]: SVGAnimatedLength | null;
[PropertySymbol.x]: SVGAnimatedLength | null;
[PropertySymbol.y]: SVGAnimatedLength | null;
/**
* Returns bias.
*
* @returns Bias.
*/
get bias(): SVGAnimatedNumber;
/**
* Returns divisor.
*
* @returns Divisor.
*/
get divisor(): SVGAnimatedNumber;
/**
* Returns edge mode.
*
* @returns Edge mode.
*/
get edgeMode(): SVGAnimatedEnumeration;
/**
* Returns height.
*
* @returns Height.
*/
get height(): SVGAnimatedLength;
/**
* Returns in1.
*
* @returns In1.
*/
get in1(): SVGAnimatedString;
/**
* Returns kernel matrix.
*
* @returns Kernel matrix.
*/
get kernelMatrix(): SVGAnimatedNumberList;
/**
* Returns kernel unit length x.
*
* @returns Kernel unit length x.
*/
get kernelUnitLengthX(): SVGAnimatedNumber;
/**
* Returns kernel unit length y.
*
* @returns Kernel unit length y.
*/
get kernelUnitLengthY(): SVGAnimatedNumber;
/**
* Returns order x.
*
* @returns Order x.
*/
get orderX(): SVGAnimatedInteger;
/**
* Returns order y.
*
* @returns Order y.
*/
get orderY(): SVGAnimatedInteger;
/**
* Returns preserve alpha.
*
* @returns Preserve alpha.
*/
get preserveAlpha(): SVGAnimatedBoolean;
/**
* Returns result.
*
* @returns Result.
*/
get result(): SVGAnimatedString;
/**
* Returns target x.
*
* @returns Target x.
*/
get targetX(): SVGAnimatedInteger;
/**
* Returns target y.
*
* @returns Target y.
*/
get targetY(): SVGAnimatedInteger;
/**
* Returns width.
*
* @returns Width.
*/
get width(): SVGAnimatedLength;
/**
* Returns x position.
*
* @returns X position.
*/
get x(): SVGAnimatedLength;
/**
* Returns y position.
*
* @returns Y position.
*/
get y(): SVGAnimatedLength;
}
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