codigo0/node_modules/@floating-ui/utils/dist/floating-ui.utils.d.mts
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

104 lines
3 KiB
TypeScript

export declare type AlignedPlacement = `${Side}-${Alignment}`;
export declare type Alignment = 'start' | 'end';
export declare const alignments: Alignment[];
export declare type Axis = 'x' | 'y';
export declare function clamp(start: number, value: number, end: number): number;
export declare type ClientRectObject = Prettify<Rect & SideObject>;
export declare type Coords = {
[key in Axis]: number;
};
export declare const createCoords: (v: number) => {
x: number;
y: number;
};
export declare type Dimensions = {
[key in Length]: number;
};
export declare interface ElementRects {
reference: Rect;
floating: Rect;
}
export declare function evaluate<T, P>(value: T | ((param: P) => T), param: P): T;
export declare function expandPaddingObject(padding: Partial<SideObject>): SideObject;
export declare const floor: (x: number) => number;
export declare function getAlignment(placement: Placement): Alignment | undefined;
export declare function getAlignmentAxis(placement: Placement): Axis;
export declare function getAlignmentSides(placement: Placement, rects: ElementRects, rtl?: boolean): [Side, Side];
export declare function getAxisLength(axis: Axis): Length;
export declare function getExpandedPlacements(placement: Placement): Array<Placement>;
export declare function getOppositeAlignmentPlacement<T extends string>(placement: T): T;
export declare function getOppositeAxis(axis: Axis): Axis;
export declare function getOppositeAxisPlacements(placement: Placement, flipAlignment: boolean, direction: 'none' | Alignment, rtl?: boolean): Placement[];
export declare function getOppositePlacement<T extends string>(placement: T): T;
export declare function getPaddingObject(padding: Padding): SideObject;
export declare function getSide(placement: Placement): Side;
export declare function getSideAxis(placement: Placement): Axis;
export declare type Length = 'width' | 'height';
export declare const max: (...values: number[]) => number;
export declare const min: (...values: number[]) => number;
export declare type Padding = number | Prettify<Partial<SideObject>>;
export declare type Placement = Prettify<Side | AlignedPlacement>;
export declare const placements: Placement[];
declare type Prettify<T> = {
[K in keyof T]: T[K];
} & {};
export declare type Rect = Prettify<Coords & Dimensions>;
export declare function rectToClientRect(rect: Rect): ClientRectObject;
export declare const round: (x: number) => number;
export declare type Side = 'top' | 'right' | 'bottom' | 'left';
export declare type SideObject = {
[key in Side]: number;
};
export declare const sides: Side[];
export declare type Strategy = 'absolute' | 'fixed';
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
export declare interface VirtualElement {
getBoundingClientRect(): ClientRectObject;
getClientRects?(): Array<ClientRectObject>;
contextElement?: any;
}
export { }