codigo0/node_modules/isexe
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00
..
test refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
.npmignore refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
index.js refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
LICENSE refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
mode.js refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
package.json refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
README.md refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00
windows.js refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades 2026-01-25 21:09:47 +01:00

isexe

Minimal module to check if a file is executable, and a normal file.

Uses fs.stat and tests against the PATHEXT environment variable on Windows.

USAGE

var isexe = require('isexe')
isexe('some-file-name', function (err, isExe) {
  if (err) {
    console.error('probably file does not exist or something', err)
  } else if (isExe) {
    console.error('this thing can be run')
  } else {
    console.error('cannot be run')
  }
})

// same thing but synchronous, throws errors
var isExe = isexe.sync('some-file-name')

// treat errors as just "not executable"
isexe('maybe-missing-file', { ignoreErrors: true }, callback)
var isExe = isexe.sync('maybe-missing-file', { ignoreErrors: true })

API

isexe(path, [options], [callback])

Check if the path is executable. If no callback provided, and a global Promise object is available, then a Promise will be returned.

Will raise whatever errors may be raised by fs.stat, unless options.ignoreErrors is set to true.

isexe.sync(path, [options])

Same as isexe but returns the value and throws any errors raised.

Options

  • ignoreErrors Treat all errors as "no, this is not executable", but don't raise them.
  • uid Number to use as the user id
  • gid Number to use as the group id
  • pathExt List of path extensions to use instead of PATHEXT environment variable on Windows.