codigo0/node_modules/mdast-util-to-hast/lib/handlers/table-row.js
planetazuzu 5d7a6500fe refactor: Fase 1 - Clean Architecture, refactorización modular y eliminación de duplicidades
-  Ticket 1.1: Estructura Clean Architecture en backend
-  Ticket 1.2: Schemas Zod compartidos
-  Ticket 1.3: Refactorización drugs.ts (1362 → 8 archivos modulares)
-  Ticket 1.4: Refactorización procedures.ts (3583 → 6 archivos modulares)
-  Ticket 1.5: Eliminación de duplicidades (~50 líneas)

Cambios principales:
- Creada estructura Clean Architecture en backend/src/
- Schemas Zod compartidos en backend/src/shared/schemas/
- Refactorización modular de drugs y procedures
- Utilidades genéricas en src/utils/ (filter, validation)
- Eliminados scripts obsoletos y documentación antigua
- Corregidos errores: QueryClient, import test-error-handling
- Build verificado y funcionando correctamente
2026-01-25 21:09:47 +01:00

64 lines
1.6 KiB
JavaScript

/**
* @import {Element, ElementContent, Properties} from 'hast'
* @import {Parents, TableRow} from 'mdast'
* @import {State} from '../state.js'
*/
/**
* Turn an mdast `tableRow` node into hast.
*
* @param {State} state
* Info passed around.
* @param {TableRow} node
* mdast node.
* @param {Parents | undefined} parent
* Parent of `node`.
* @returns {Element}
* hast node.
*/
export function tableRow(state, node, parent) {
const siblings = parent ? parent.children : undefined
// Generate a body row when without parent.
const rowIndex = siblings ? siblings.indexOf(node) : 1
const tagName = rowIndex === 0 ? 'th' : 'td'
// To do: option to use `style`?
const align = parent && parent.type === 'table' ? parent.align : undefined
const length = align ? align.length : node.children.length
let cellIndex = -1
/** @type {Array<ElementContent>} */
const cells = []
while (++cellIndex < length) {
// Note: can also be undefined.
const cell = node.children[cellIndex]
/** @type {Properties} */
const properties = {}
const alignValue = align ? align[cellIndex] : undefined
if (alignValue) {
properties.align = alignValue
}
/** @type {Element} */
let result = {type: 'element', tagName, properties, children: []}
if (cell) {
result.children = state.all(cell)
state.patch(cell, result)
result = state.applyData(cell, result)
}
cells.push(result)
}
/** @type {Element} */
const result = {
type: 'element',
tagName: 'tr',
properties: {},
children: state.wrap(cells, true)
}
state.patch(node, result)
return state.applyData(node, result)
}