codigo0/node_modules/happy-dom/lib/nodes/svg-fe-specular-lighting-element/SVGFESpecularLightingElement.d.ts

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import SVGElement from '../svg-element/SVGElement.js';
import * as PropertySymbol from '../../PropertySymbol.js';
import SVGAnimatedNumber from '../../svg/SVGAnimatedNumber.js';
import SVGAnimatedLength from '../../svg/SVGAnimatedLength.js';
import SVGAnimatedString from '../../svg/SVGAnimatedString.js';
/**
* SVGFESpecularLightingElement.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/SVGFESpecularLightingElement
*/
export default class SVGFESpecularLightingElement extends SVGElement {
[PropertySymbol.height]: SVGAnimatedLength | null;
[PropertySymbol.in1]: SVGAnimatedString | null;
[PropertySymbol.kernelUnitLengthX]: SVGAnimatedNumber | null;
[PropertySymbol.kernelUnitLengthY]: SVGAnimatedNumber | null;
[PropertySymbol.result]: SVGAnimatedString | null;
[PropertySymbol.specularConstant]: SVGAnimatedNumber | null;
[PropertySymbol.specularExponent]: SVGAnimatedNumber | null;
[PropertySymbol.surfaceScale]: SVGAnimatedNumber | null;
[PropertySymbol.width]: SVGAnimatedLength | null;
[PropertySymbol.x]: SVGAnimatedLength | null;
[PropertySymbol.y]: SVGAnimatedLength | null;
/**
* Returns height.
*
* @returns Height.
*/
get height(): SVGAnimatedLength;
/**
* Returns in1.
*
* @returns In1.
*/
get in1(): SVGAnimatedString;
/**
* Returns kernelUnitLengthX.
*
* @returns KernelUnitLengthX.
*/
get kernelUnitLengthX(): SVGAnimatedNumber;
/**
* Returns kernelUnitLengthY.
*
* @returns KernelUnitLengthY.
*/
get kernelUnitLengthY(): SVGAnimatedNumber;
/**
* Returns result.
*
* @returns Result.
*/
get result(): SVGAnimatedString;
/**
* Returns specularConstant.
*
* @returns SpecularConstant.
*/
get specularConstant(): SVGAnimatedNumber;
/**
* Returns specularExponent.
*
* @returns SpecularExponent.
*/
get specularExponent(): SVGAnimatedNumber;
/**
* Returns surfaceScale.
*
* @returns SurfaceScale.
*/
get surfaceScale(): SVGAnimatedNumber;
/**
* Returns width.
*
* @returns Width.
*/
get width(): SVGAnimatedLength;
/**
* Returns x position.
*
* @returns X position.
*/
get x(): SVGAnimatedLength;
/**
* Returns y position.
*
* @returns Y position.
*/
get y(): SVGAnimatedLength;
}
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